Cedric Perauer
Computer Vision/ML Engineer
Hello, I’m Cedric. I am interested in scene understanding and generation. I am currently working as computer vision/ML Engineer at Hexagon. Previously, I was a master’s student at TUM and did my thesis with Dr. Alexey Artemov at the TUM Visual Computing & AI Lab. I also worked on computer bision for robotics at Apple , automated driving at Bosch and Mercedes and was a founding computer vision engineer at CombatIQ (where I shipped real time computer vision models for UFC fights). I am passionate about bringing the latest research into products and working on the full stack from outcome driven research to runtime optimization/deployment of models. I enjoy reimplenting papers and following the latest research both at work and in my free time.
Selected Publications
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AutoInst: Automatic Instance-Based Segmentation of LiDAR 3D ScansIn IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2024
Selected Projects
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Our on going project on instance aware dynamic 3D gaussian splatting on Apple devices, based on my friends (Li et. al.) paper TRASE [3DV 2026] -
2D latent generative anamorphoses with Stable Diffusion 3.5, inspired by LookingGlass (CVPR2025) -
Progressive inpainting via equirectangular projection based on Meta's 2025 ICCV paper "A recipe for generating 3D worlds from a single image" -
Inpainting implementation for Nvidia SANA [ICLR2025] using masked Flow scheduler